Squire’s Quest

Give them a quest they'll never forget. | Ages 5–10
Henry dreams of becoming a knight — but isn’t sure he’s brave enough. Ava has no such doubts. When the princess needs to be rescued, the two friends set off on a quest through the kingdom of Amberwick — and every choice your child makes shapes where the story leads.

30-day no questions asked money back guarantee.

Squire’s Quest

Give them a quest they'll never forget. | Ages 5–10
Henry dreams of becoming a knight — but isn’t sure he’s brave enough. Ava has no such doubts. When the princess needs to be rescued, the two friends set off on a quest through the kingdom of Amberwick — and every choice your child makes shapes where the story leads.

30-day no questions asked money back guarantee.

A Royal Adventure of Courage and Choice

The Squire’s Quest: A Journey to Knighthood

In Amberwick, squire Henry and magician’s apprentice Ava enter a royal quest race to rescue the princess and prove themselves worthy of becoming knights.
Along their journey, they face enchanted forests, fierce storms, and rival challengers, where every choice shapes their courage, friendship, and destiny as future heroes.

What’s Inside the Mailbox?

Each Pick-a-Path Letter puts your child at the center of the adventure. From the moment they pull a story-themed envelope from the mailbox to the instant they make a choice that shapes what arrives next, every letter delivers a personalized and immersive experience.
The Envelope
A story-themed envelope addressed directly to your child—designed to make every delivery feel magical.
The Story
Inside each envelope is a richly illustrated chapter that brings the adventure to life with vivid scenes, memorable characters, and a choice that guides what happens next.
The Choice
A story-shaping moment invites your child to decide the path ahead, unlocking the magic of what arrives next.
The Coloring Pages
Each letter includes story-themed coloring pages, letting kids bring their favorite scenes and characters to life with their own creativity.

What Families are Saying

Curious Minds Ask

Frequently Asked Questions

How does it work?

Pick-A-Path Letters is an interactive, pick-your-own-path story delivered by mail. Each series begins when your child receives the first letter — introducing a new world, new characters, and a quest that’s just getting started. At the end of every letter, there’s a choice to make. Scan the QR code on the letter, or reply directly to your Pick-A-Path reminder text — either way, that decision shapes what arrives next.

Letters arrive twice a month, so the story unfolds gradually — building anticipation with every delivery.

Every Pick-A-Path Letter includes a beautifully illustrated, professionally written story chapter — plus a choice at the end that determines what arrives next. Each mailing also includes coloring pages so your child can bring their favorite scenes to life.

Letters arrive twice a month for the duration of the story.

At the end of each letter you’ll find a QR code. Scan it with your phone and you’ll be taken straight to the choice page — where your child decides what the hero does next. Prefer not to scan? You can also make your choice by replying directly to your Pick-A-Path reminder text.

No stress — we’ve got you covered. A reminder text arrives a few days after your letter, and if no choice is made we’ll follow up every couple of days after that.
If the deadline passes without a choice, your story still continues. We’ll automatically select a path so you never fall behind — and the adventure keeps going.

All Pick-A-Path stories are designed to be kid- and family-friendly, so you never have to worry about age-appropriate content.

Each story has a suggested age range based on reading level. Younger kids love having the letters read aloud so they can still take part in choosing what the hero does next. And older kids? They tend to take the choices very seriously — which is half the fun.